I'd like to take this opportunity to welcome me back from my lengthy absence from the internet, too lengthy if you ask me. Due to personal issues i've had well over a week without internet, or well limited internet, email and such was luckily still available through my cellphone. Sadly blogging on your cell, doesn't quite work.
Now, as Halloween has passed its time to get ready for everyone's favourite: Christmas! Ah yes the trees and the fat guy in red, but most of all the presents is what we really expect. As your film blogger, I'd like to take a look at some Christmas films that aren't all about the generic christmas carol. So no spirits of the past present and future here!
It's Film and Technology
Entertainment tools of today, is entertaining itself
Monday, November 1, 2010
Thursday, October 21, 2010
3D Films: A history
Three-dimensional film has an interesting history. It has both waxed and waned in popularity over the years, briefly being one of the most popular forms of entertainment. Now, with the development of the modern "megaplex", 3D film is enjoying a renaissance that likely will not go away.
The Early Days: 1900s-1940s
3D technology actually dates back to the very beginning of film. The earliest 3D film was produced in France in 1903 and was called "L'arivee du train". It included, as one might expect, the arrival of the train. It took advantage of three-dimensional photography technology from the nineteenth century called "anaglyphic" technology, which uses overlapping blue and cyan colors and glasses to create a three-dimensional illusion.
However, for the first fifty years of film, three-dimensional films were never commercially viable. The process for making them was very expensive and the audience never warmed up to them. Rather, the developments in film technology focused on developing sound and then color, rather than three-dimensionality.
The Early Days: 1900s-1940s
3D technology actually dates back to the very beginning of film. The earliest 3D film was produced in France in 1903 and was called "L'arivee du train". It included, as one might expect, the arrival of the train. It took advantage of three-dimensional photography technology from the nineteenth century called "anaglyphic" technology, which uses overlapping blue and cyan colors and glasses to create a three-dimensional illusion.
However, for the first fifty years of film, three-dimensional films were never commercially viable. The process for making them was very expensive and the audience never warmed up to them. Rather, the developments in film technology focused on developing sound and then color, rather than three-dimensionality.
Labels:
Film Technology 3D history
Tuesday, October 19, 2010
Film Editing -Repost
Gone are the days when film making was generation based and you could only be a film maker if your generation is into it and you are a son/ daughter of so and so. Now a day the scenario has changed very much with thousands of aspirants taking up film making courses to carve a niche for themselves. Although there are a handful of institutions which proffer professional film making courses, it is always advisable to do some research on the requirements, eligibility criteria and other in sights on the World Wide Web before plunging into this vocation.
Monday, October 18, 2010
Film schools are any accredited institution that teaches or focuses on certain aspects of film making. The schools usually teach both the history of film and hands-on training regarding lighting, camera operation, and editing equipment. For prospective film makers, directors, and even actors, getting into film school is a mandatory step.
Spend your free time researching different film schools. Whether you want to attend one that is far away from your hometown or close by, you should look through their pamphlets and websites. Pay close attention to the types of courses that are offered and the credentials of the professors. You should also determine whether or not the institution is accredited as well.
Spend your free time researching different film schools. Whether you want to attend one that is far away from your hometown or close by, you should look through their pamphlets and websites. Pay close attention to the types of courses that are offered and the credentials of the professors. You should also determine whether or not the institution is accredited as well.
Saturday, October 16, 2010
Games to Films, Films to Games
If you ever see the name "Alan Smithee" in the credits of a film, it means the real director thought the film was so bad, they didn't want their name in it.
Gamers know that a lot of video games are based off of films, such as Fantastic 4, Chronicles of Riddick, Batman, Superman--the list can go on and on. But what about films based off of video games? How did they do? Below is a list of games turned into films over the past ten years, how they did and a prediction of game-to-film projects in the future.
Labels:
Film Technology Games Crossover
Subscribe to:
Posts (Atom)